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UGC Program
After being accepted into Roblox' exclusive User Generated Content program, I've modeled and surfaced over 200 different virtual accessories that are currently being sold on Roblox's digital marketplace. Since program entry, I've accumulated over 3,500,000+ sales from users on Roblox worldwide. I constantly research online and real fashion trends to design marketable accessories for users to express themselves through my work. Items are published through my Roblox account where I receive a percentage of sales.
Date
July 2021 - Present
Published
Role
Modeling, Surfacing, Marketing


Accessory Design
- Modeling and surfacing done in Marvelous Designer, ZBrush, Blender, Photoshop, and Substance Painter
- Assets are weight painted and rigged to position dynamically on the wearers' Roblox avatar
- All assets uploaded to the Avatar Shop must abide by Roblox's accessory upload limits, so I am constantly optimizing my items via topology and image texture reduction while maintaining highest quality possible
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